My Spec of The Last of Us is an Austin Second Rounder!
There aren’t a lot of opportunities out there for submitting specs of existing shows, but the Austin Film Festival is a noted exception. And hey, it paid off! My script was in the top 20% of submissions in its category, so I must have gotten at least some of it right.
Wrap Me In Shadows – My Newest Feature Script Sojourns into Greek Mythology
One thing interviewers looooooove to ask creatives is “where do you get your ideas?” The answers vary, of course, and I will be the first to admit I often get inspired while watching or reading other great stories. Now I’m not saying I go around ripping people off, but I can’t seem to stop myself…
I’m Blogging for the London Screenwriters Festival Website!
My first three posts are already live, and the LSF Replay sessions are still going strong.
Right Eyes at the Right Moment? Or is it all about Genre?
Early on, I submitted to a lot competitions and kept track of the results – crunching the numbers to figure out which of my scripts was the “best”. And although I loved my second pilot, Riftmaker, other scripts clearly were performing better. I stopped submitting it and moved on to new ideas. Nowadays, I’m not…
One Writer’s Adventure with Spec-ing an Existing Show
I realized recently that I’ve done this whole screenwriting thing really backwards compared to a lot of people. I’ve never attended any film school or classes outside of a couple of workshops, so I haven’t made the logical progressions of short to long, or imitation before striking out on my own. So in this third…
No Rest for the Wicked is a Finalist for Stowe Story Labs 2023!
This one is really freaking cool, y’all! Stowe offers a 4-day Narrative Lab in Vermont with networking, legal advice, pitch practice, and more, and I’m in the running for a fellowship. Maven Screen Media supports one female TV writer who writes about female characters to attend. I’m in the top 10 contenders with some very…
I’ve Created My First Game Design Document: Gryphonmaker
Greetings! I’ve been an avid gamer for a long time, but at the beginning of this year I got really interested in how video games are created. And because I’m me and love to learn, I enrolled in online classes. First, I completed Will Wright’s Masterclass on game design, followed by the Game Design: Art…
No Rest for the Wicked is a Semifinalist in the Vancouver International Women in Film Festival!
And just in the nick of time, too. I’ve been feeling a bit down and stalled lately, so this was a great time for some good news. 2023 is going to be a very weird year for me. Our time in Germany is technically over at the end of the month, but we have a…
Lots Happening in the Past Couple of Months…
I just realized it’s been two months since my last blog post. Whoopsie! I’ve had my ups and downs, some exciting firsts, and competition/fellowship results, both good and bad. In addition to currently sitting in Italy as I write this, a recent highlight is that both Curio and No Rest for the Wicked were named…
No Rest for the Wicked is a Semifinalist in the InRoads Fellowship!
Huzzah! My first pilot got itself another placement, Semifinalist in the InRoads Fellowship by Filmmatic. Though I’ve been submitting this one since I started this screenwriting journey in 2020, I’ve continued to tweak it. This included a revision at the end of 2021 where I trimmed out 5 pages and gave it a new ending.…
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